![]() ![]() The combat system was changed, removing the split-screen system and the lifebar now acts as both health and Ki meters when executing special moves, the character's health is automatically decreased while recharging Ki increases it.ĭragon Ball Z: Hyper Dimension was the last full-fledged fighting game in the Dragon Ball series developed and released for the Super Nintendo. HYPER DRAGON BALL Z GOHAN MOVE LIST SERIES The game was created over the course of 15 months by most of the same team who worked on the previous three Dragon Ball Z: Super Butōden entries, with producer Toshihiro Suzuki returning to helm its production alongside assistant Takeo Isogai. The music was composed by "Chatrita", Mitsuhiko Takano, "Nakajima" and "Tonkupon". Members of Toei Animation and V Jump magazine also assisted with its development. ĭragon Ball Z: Hyper Dimension was first slated to be released by Bandai in Japan on Mabefore being pushed back for a March 29 launch of the same year instead and was later released in Europe on February 1997, housed in a 20- megabit cartridge using the SA1 enhancement chip.Įarly previews showcased both forms of Majin Buu under the working names Buu and Original Buu respectively. Prior to launch, it was showcased to attendees of Shoshinkai 1995, with Club Nintendo magazine announcing that the title was planned to be released in the Mexican market. On April 20, 1996, a compilation album containing music from the game, as well as from Dragon Ball Z: Shin Butōden and Dragon Ball Z: Super Gokuden – Kakusei-Hen was published exclusively in Japan by Columbia, featuring arranged songs composed by Kenji Yamamoto. The title has never been officially released outside Japan and Europe, although a fan translation exist. Reception ĭragon Ball Z: Hyper Dimension received mostly positive reception from critics and players. In a poll taken by Family Computer Magazine, the title received a score of 23.6 out of 30, indicating a large fan following. However, it sold approximately between 162,729 and 220,000 copies during its lifetime in Japan, less than the three previous Super Butōden entries. ![]() ![]() Super Play 's Tim Weaver praised the audiovisual presentation, addition of the eight-player tournament mode and removal of the split-screen mechanic. HYPER DRAGON BALL Z GOHAN MOVE LIST SERIES. ![]()
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